It was a little jarring at first to see him move so video game-ly, considering my impression of the character established from the books and movies, but after a while his almost supernatural scampering feels right. He’s quite the climber, with the platforming feeling largely like the Uncharted variety of ledge grabbing, vine scaling, and acrobatic swing jumping. A good Sméagol would have nervously waited, but as a shifty little Gollum I attempted to escape. He walks back to his post and gives you strict orders to stand still and wait for a gong. In one chapter, you’re escorted into a spooky keep somewhere in Mordor by an imposing orc. This expresses itself in interesting ways while you explore the world too. Sometimes the obsessive self interest of Gollum will keep him out of chains. This isn’t a standard morality system as you’ve seen in games like Mass Effect, as not every choice Sméagol makes will keep him out of trouble.
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